What you’re describing isn’t my understanding of how the fight works, but I guess it could be true. You seem to be saying that the Lunge itself is an aggro wipe, i.e. your threat is lost and now the second highest threat is the threat total. Even if this is true, the situation is easily resolved by simply taunting, again, once the leap has taken place.
I have never had this happen, because we just use two tanks and alternate (rather than one main tank who tries to keep aggro as much as possible), which ensures that one of the two of us always has a massive threat lead. By the time the tanks swap, this threat lead has not eroded.
If your DPS are doing like 5-6k I can see this being a serious problem, but to be honest if your DPS are doing that much you ought to get them to just relax. If they’re capable of doing 5k, they’re capable of stopping DPS (or at least capping their threat) during a tank transition or a leap.
]]>Basically, after Archie lunges for the MT, he goes after 2nd on threat list. Hopefully that’s your OT, but if it’s not, then your OT taunts and gets aggro.
After he throws you the MT far far away you have to taunt to get aggro back. This puts you at your OT’s THREAT level. Any huge threat lead you had before is gone. If your OT only has a 10k threat lead on the next dps then there’s a high likelihood after he “hops and farts” then you’re going to lose a lot of your threat lead. If he stands there and casts Rock Shards for 3-4 seconds then you’re DEFINITELY lose your threat lead.
Bottom line, you end up being limited based on how much threat your OT can generate. And since he’s often not taking anything except incidental damage, many OT’s have a big problem with this.
]]>Now if only there were a way to make hotlinks in raid chat…
]]>Thanks for the help
]]>Anyhow, this is a great illustration! Thanks for the humor and the clear explanation =)
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